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Configuring Logging

This guide explains how to enable additional logging for the Gameplay Messaging System to help with debugging and monitoring gameplay events in your Unreal Engine project.

Enable Verbose Logging

To enable detailed logging for the Gameplay Messaging System, you need to modify your project's configuration file (DefaultEngine.ini). This will allow the system to output verbose logs, which can be useful for tracking message triggers, payloads, and other system activities.

  1. Locate the Configuration File:

    • Navigate to your project’s Config folder, typically found at <YourProjectRoot>/Config/.
    • Open the DefaultEngine.ini file in a text editor.
  2. Add Logging Configuration:

    • Add the following lines to the DefaultEngine.ini file under the appropriate section (or at the end if no specific section exists):
      [Core.Log]
      LogGameplayMessageSubsystem=Verbose