Configuring Logging
This guide explains how to enable additional logging for the Gameplay Messaging System to help with debugging and monitoring gameplay events in your Unreal Engine project.
Enable Verbose Logging
To enable detailed logging for the Gameplay Messaging System, you need to modify your project's configuration file (DefaultEngine.ini). This will allow the system to output verbose logs, which can be useful for tracking message triggers, payloads, and other system activities.
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Locate the Configuration File:
- Navigate to your project’s
Configfolder, typically found at<YourProjectRoot>/Config/. - Open the
DefaultEngine.inifile in a text editor.
- Navigate to your project’s
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Add Logging Configuration:
- Add the following lines to the
DefaultEngine.inifile under the appropriate section (or at the end if no specific section exists):[Core.Log]
LogGameplayMessageSubsystem=Verbose
- Add the following lines to the